Valorant
Valorant More Prominent Enemy Color
C++:
array<material_instance_dynamic*> mesh3p_mids = read<array<material_instance_dynamic*>>(std::uintptr_t(actor) + 0xc90);
for (int a = 0; a < mesh3p_mids.size(); a++) {
if (auto instance = mesh3p_mids[a]) {
instance->set_vector_parameter(string::string_to_name(L"Fresnel Enemy Tint"), { 0, R, G, B });
}
}
Parameter Names:
Fresnel Enemy Tint – To change the Vector-Parameter for enemys
Fresnel Ally Tint – To change the Vector-Parameter for allies